The Settlers III: Mission CD

Summary of the game
The game is a city-building game with real-time strategy elements belonging to The Settlers series developed by Blue Byte. The player is expected to construct and administer a settlement and expand its territory to defeat rival settlements and/or gain control of the map (or a predetermined part of it). It is an expansion pack to The Settlers III, introducing three new campaigns.
The player can once again choose one of the following nations in a sequence of 8 missions: Romans (easy level), Asians (medium level), or Egyptians (hard level). In comparison to the original game, the missions become more elaborate than simple victory over rival nations.

Egyptian territory in The Settlers III: Mission CD (Screenshot by the author)
Egyptomania narratives or motifs
The Egyptomania motifs remain the same as in the original game. One of the nations to be controlled by the player are ancient Egyptians. What differentiates the Egyptians from other nations possible to be chosen in the game are: building mainly of stone rather than of wood, using beer as favourite alcohol offered to the principal god, and mining gemstones. In addition, the small temple (offering place) takes here the form of a sphinx, while great temple (producing spell-casting priests) takes the form of a pyramid. Moreover, the falcon-headed Horus is here portrayed as the chief god of the Egyptians. Note also the Egyptianizing head-cloth featuring in the game’s logo.
Author: Filip Taterka
Other information
Taterka, F. (2016), Egyptianizing Motifs in the Products of Popular Culture Addressed to Younger Recipients, in K. Dominas, E. Wesołowska, and B. Trocha (eds), Antiquity in Popular Literature and Culture, Newcastle upon Tyne, p. 211–212.
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