Follow us:

Ich mache mir die (ägyptische) Welt, wie sie mir gefällt!

Boss Rush: Mythology

Game Family:

Year:

2020

Nationality:

Dubai

Authors:

Alexey Suslin

Designer:

Alexey Suslin

Artists:

Alexey Suslin

Publisher:

Sometimes You, Ultimate Games S.A.

Number of Players:

1

Genre:

Action, History

Other websites:

Videos by players:

Summary of the game
Boss Rush: Mythology is an action game in which you have to fight various creatures and gods from Greek, Scandinavian, Slavic and Egyptian mythologies. (Steam)
The Egyptian god Ahnur as 9th enemy in Boss Rush: Mythology (Screenshot of the author)
The Egyptian Goddess Neith as 11th enemy in Boss Rush: Mythology (Screenshot of the author)
Ra (19th enemy) as a falcon-headed God in Boss Rush: Mythology (Screenshot of the author)
Ammit (13th enemy) and Anubis in Boss Rush: Mythology (Screenshot of the author)
Egyptomania narratives or motifs
In this arena-based souls-like fighting game, players must overcome gods and creatures from various mythologies. The Egyptian roster consists of Anhur, Ammit, Anubis, Neith, and Ra. Ammit is the character who looks most like her counterpart in Egyptian art. Ra is in his falcon-headed form; he wears an Egyptian-inspired skirt and breastplate and wields a sceptre (perhaps a wȝs-sceptre). Ahnur, sometimes a lion-headed deity, is here an anthropomorphic lion with white skin, animal paws, a mane, and fur on his forearms. Anubis once again receives his mass-media monstrous depiction, so he is wearing a dark skirt and breastplate, as well as dark bandages around his limbs. Furthermore, Neith is light-skinned and the most scantily dressed of the pantheon, much like her Smite counterpart, and wields a bow. The settings in which these deities fight also evoke the idea of Egypt through well-known tropes: Ahnur and Ra dwell in stone buildings overlooking desert dunes, Ammit and Anubis in otherworldly dark lands, and Neith in a temple with nonsense hieroglyphic texts on the wall and, naturally, traps.

Author: Kate Minniti

Other information
Minniti, K. “Jackal warriors and laser crocodiles: Egyptian monsters in video games.” In Ancient Egypt in Video Games, edited by J. Cromwell. De Gruyter, under review
Not available
Tags

Write a Comment


Project Manager

Abraham I. Fernández Pichel

Researchers

Abraham I. Fernández Pichel - Rogério Sousa - Eleanor Dobson - Filip Taterka - Guillermo Juberías Gracia - José das Candeias Sales
Nuno Simões Rodrigues - Samuel Fernández-Pichel - Sara Woodward - Tara Sewell-Lasater - Thomas Gamelin – Leire Olabarría
Alfonso Álvarez-Ossorio - Jean-Guillaume Olette-Pelletier - Marc Orriols-Llonch


egypopcult.lisboa@gmail.com

Total Visitors: 166482
Today Visitors: 6
[vstrsnln_info]

The Egypopcult Project is hosted by the Center for History of the University of Lisbon.